• Hospitality: A Baron must extend the hospitality of his hall to any Noble, ordained Priest (of Mythas), or Agent of the King when requested. A Baron may not give support or sanctuary to any person fleeing the Kingís justice, and must arrest such persons or notify the Kingís agents of their whereabouts when known

  • Arrest and Punishment: A Baron may enforce laws on his own lands, including the arrest, trial and punishment of commoners. However, other Barons, members of the Royal Family, Lords of the Court, or Agents of the King may not be arrested, charged or imprisoned. Members of the Priesthood may be detained, but adjudication must be conducted by a Royal Magister and Inquisitor of the Archbishop.

  • Disputes: The King is the arbiter of disputes between the Barons and His judgment is final, with no appeal possible. Legal and property disputes between Barons are adjudicated by the Royal Magister. No Baron may seize or destroy the property of another, nor raise up arms against another in lieu of the Kingís judgment. Nobles who ignore the judgement of the King are considered to be in rebellion against the King.

  • Royal Summons: A Baron must answer and obey the summons of the King, anytime and at any place, at His Majestyís pleasure. A Baron who is physically unable to comply can send a representative in his stead. Such a person must be as closely related to the Baron as possible (generally the baroness or heir).

  • Marriage: Any union between members of a Baronís family and another Baron, or a foreign noble, must be approved by the King Ö This is something attended to by the Queen and Her Royal Secretary, who will investigate lineage as well as any effect on succession of titles.

  • The Articles of Fealty
  • The Kingís Law is supreme in Anglamar. The Barons must enforce and abide by the Kingís Law on their lands and anywhere their authority extends and may impose no law that supersedes or counters it. punishments for violations of the King's law range from severe fines or confiscation of lands and titles to imprisonment and even death, depending on the offense.
  • The Kingís Road must be maintained wherever it crosses a lordís lands Ė at the lordís own expense. Whether the Road is damaged by warfare, vandalism or nature, it must be kept in good repair at all times.
  • The Kingís Tax. The King does not tax the people of Anglamar Ė the Barons do. The King taxes the Barons. The level of taxation imposed on the people is left up to each Baron (keep in mind that the higher the taxes, the less happy the people). The amount of taxes imposed by the King is determined by the wealth and resources of the barony. Withholding taxes from the crown is fraud, punishable as treason.
  • The Kingís Army. Each Baron is responsible for maintaining his own force of knights and men-at-arms, and he may employ as many as he sees fit (keeping in mind that the Baron pays the wages and provides the equipment, mounts and quartering of all troops). In time of war, a Baronís troops may be summoned to serve the King.* In addition, the King may impose a levy, stipulating the number and type of troops, equipment and supplies that he expects the Baron to provide.

  • Typically, each knight under arms commands a retinue of 10 men-at-arms, in addition to grooms, armorers or other servants. Therefore, if the King orders a Baron to send 10 knights, he expects 110 men-of-war to arrive (10 knights plus 100 men-at-arms). In addition, every 10 knights would be under the command of a knight-captain, with an additional 10 soldiers. Each knight would have at least two horses, a groom and other servants Ö An order for 10 knights could easy arrive as a small wagon-train with over 200 people.



Anglamar is a feudal country (like Europe in the Middle Ages), ruled by a King and a class of nobles who control the land and rule with the Kingís authority. The majority of people are commoners Ė peasant farmers, tradesfolk and merchants. Those who own property and businesses pay taxes to the nobles, who in turn pay taxes to the King.

In the days of the old Empire of the Inner Sea, the Koths were barbarians ruled by independent clan chieftains. As the clans settled down, the chiefs became lords and their warriors became knights, all of them supported by the labor of peasants who had little or no rights. Then, 295 years ago, Lord Thelron of Gond united most of the Kothic clans through conquest and alliance to found the kingdom of Anglamar. Thelron established the Kingís Law and forced the other lords to submit as his vassals. The Barons were allowed to rule their own holdings as long as they paid taxes and provided troops to the King in time of war.


The King of Anglamar rules from the Royal Castle in Gondaran. Currently, the Royal Family includes His Majesty, His mother, the widowed Queen Jolieth, and grandmother, Esselda (wife of the former King, Thelric), Prince Halan (18 years old), and Princess Aressa, as well as an uncle, several aunts and cousins. Close relatives of the King are forbidden to hold landed titles, so they serve at the Royal Castle as Lords of the Court. The Royal Chamberlain, Lord Hestor, is a cousin of Queen Jolieth.

With the passing of Thelring II just after the New Year, 1490, there have now been 30 kings of Anglamar, all of them descended from Thelron the Great. King Thelgar III is 36 years old and unmarried.


The land-holding nobles of Anglamar are descended from the old clan chieftains and lords. They are proud and independent by nature, but generally loyal to the King. However, there have been times in the past when the Barons have rebelled against the Kingís authority. Each Baron rules a large territory as a vassal of the King. They are free to rule and tax their subjects as they see fit, as long as they remain loyal and enforce the Kingís Law.


The lesser nobility of Anglamar are descended from the old Kothic warrior class. They are the elite warriors of Anglamar, traditionally trained in mounted combat with heavy armor and traditional weapons Ė the sword, lance, axe, and mace. Some serve as the Kingís Royal Guard, the Knights of the Gryphon, or as officers of the Royal Court. Most are vassals of the Barons, commanding baronial forces throughout Anglamar, and some of them have their own smaller holdings within the baronies.

Responsibilities of the Barons
The Barons wield the true power in Anglamar. They control most of the land, gather the taxes and command the greatest number of troops. Together, they could easily overwhelm the King. However, their oaths of loyalty and the natural tendency of nobles to compete for favor make that very unlikely. Intrigues and rivalries among the Barons are common. For the most part, as long as they do not threaten the security of Anglamar, the King does not interfere. Open warfare is forbidden (though small skirmishes do sometimes occur) and legal and property disputes between the nobles are arbitrated by the Royal Magister at Gondaran. The Kingís judgment is considered final in such cases and the Baron who refuses to abide by it is guilty of treason.

Rules of War
Barons go to war only under the authority of the King. Their personal forces may be used to defend themselves, their property and their subjects. Beyond that, there are specific restrictions on the use of baronial troops. Violation of these means that the Baron is in rebellion against the King, which is treason punishable by death.

  • A Baron may make no treaty or alliance with a foreign lord or ruler, except by order and the authority of the King.
  • A Baron cannot declare war or engage in foreign hostilities without the Kingís consent.
  • No Baron may seize or attack foreign ships unless ordered to do so by the King. The Baronís own ships may be placed under the command of the Lord Admiral of the Royal Fleet. Unauthorized attacks on shipping are considered piracy.
  • No Baron may make war on another Baron of Anglamar, unless that lord be in rebellion against the King Ö A lord need not have the Kingís permission to attack a rebellious noble, but he had better have proof that the action was justified.
  • The Baronís Staff
    Running a barony is a business that combines political, personal, fiscal and military affairs. No one can do it all and lords employ officials to aid them. The number of personnel involvement in the day-to-day running of a barony is up to the Baron. Some nobles are actively involved in most aspects while others leave the details to their subordinates.

    At a minimum, a Baron should have the following offices:

  • Chamberlain A noble who runs the household and personal affairs of the Baronís family. This person is in charge of everything from the cooks and servant staff to the repair and maintenance of the castle itself.
  • Knight-Captain The senior knight in overall command of the Baronís defense and personal troops. This man is often the Baronís closest personal advisor and confident.
  • Sergeant-at-Arms Commands the common soldiery, responsible for guard duty assignments and training of men-at-arms at the Baronís castle.
  • Sheriff A lesser noble in charge of patrolling and policing the barony, particularly if the Baron rules a large rural area. The Sheriff may have his own force of common soldiers who are quartered outside the Baronís castle.
  • Tax Collector A scribe or scholar who is in charge of collection and accounting of taxes. Depending on the disposition of the people toward their Baron, he may need his own armed body guard.
  • Stable Master In charge of the Baronís horses, with a staff of stable hands and blacksmiths under his supervision.
  • Huntsman A skilled woodsman and hunter in charge of planning and guiding the lordís hunts. He may have one or more assistants, depending on the wealth and size of the barony.
  • In addition, a lord may employ any number of advisors and special agents (secretaries, healers, professional spies Ö even a mage). With all of the staff and servants of a medieval keep, a small barony can easily employ 500 people, not counting armed troops.

    Playing a Baron
    Role-playing one of the Barons (or Baronesses) of Anglamar can be challenging. Obviously, you wonít be your own independent lord with the power of life and death over all who bow to your authority. But, you'll have enormous privileges in the game world, and responsibilities as well ... And they will be played out.

    Youíll also be expected to handle multiple rolls so that your Cís family, subordinates and advisors can come into play (if they donít have their own Players). This can be as extensive as you like, from simply posting for them IC or creating handles for them. After all, the King Himself may visit your keep and you wouldnít want to make a bad impression.